Fateweaver helps worldbuilders map relationships between characters, factions, places, and events.
Our mission is to make complex story worlds easy to visualize and collaborate on, so worldbuilders, writers, and game masters can focus on storytelling, not spreadsheets.
Fateweaver began in 2020, when Scott Davis - then a player in a long-running TTRPG campaign - wanted a more visual way to keep track of his notes: who knew whom, who betrayed whom, and when. What started as one player's notebook has grown into a tool for running games and shaping stories.
Scott continues to develop Fateweaver today through his company, Infinity Loom Ltd.
Have feedback or feature ideas? Get in touch on the Contact page.