Example: Collaborative Session
Run a session from one shared map. Invite your players or co-writers on the Starter plan; on Pro, everyone edits the same map live, cursors and all. Move your mouse over the preview below and anyone else on this page will see it.
Shared Collections
StarterShare a collection with players or co-writers and decide who can edit. Invites come with the Starter plan; live co-editing is Pro.
- Invite collaborators as Viewers or Editors
- Keep a Session Board folder for what is live right now
- Attach reference images and handouts
Co-editing & Notes
Scene 6 at the Broken Gate spawned a rumor about a shadow courier, and the scribe logged it against the scene while the table was still talking. Notes and mentions keep each note linked to the characters it names.
- Mark new relationships during play
- Flag items with "plot-hook", "rumor", "todo"
- One scribe, so nobody's edits collide
Roles & Access
Choose who can edit and who can only look, so the session runs smoothly and the Game Master's own notes stay the Game Master's. Hide the twist with player-safe views.
- Viewer / Editor / Owner
- Limit edits to designated scribes
- Review sharing before sessions
Steps
- Prepare a collection and share it with your group, with roles set.
- Create a Session Board folder and a Follow-ups folder.
- Open the relationship map and update edges as the scene unfolds.
- Flag new hooks and rumors with tags so they are easy to find next week.
Tips
- Nominate one editor during tense scenes to avoid conflicting updates.
- Use a short, consistent tag vocabulary so the follow-ups stay searchable.
- After the session, review the "todo" and "plot-hook" tags to plan the next one.
Collaborative Session Preview
This preview is live: move your mouse over the graph and anyone else viewing this page right now will see your cursor, and you will see theirs. Open it in a second tab to try it. Live cursors on your own worlds are part of the Pro plan; this page is read-only, and editing happens in the app.
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